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Aces High III Download] [full Version]





















































About This Game Aces High III takes the art and science of vintage WW1 and WW2 air combat and sets it in a high intensity online multiplayer environment. Hundreds of players simultaneously battle it out against each other in massive aerial dogfights and bomber raids.High fidelity flight simulation is the heart of Aces High III but it doesn't end there. A war rages on the ground and at sea. Engage enemy armor in tank combat. Protect your fleet as a gunner or make a torpedo run in a PT boat. Lead an assault in an amphibious vehicle. With over 100 warbirds, vehicles, and boats available, you have access to a vast virtual arsenal.Take part in special events such as historical scenarios where famous battles are recreated and reimagined or try your hand at air racing at tree top level against skilled competitors.In the air, on land, and at sea, the battle rages 24 hours a day with participants from around the world. Take our free two week trial or play in any of our free arenas and find out why Aces High III is the online game for you. 6d5b4406ea Title: Aces High IIIGenre: Free to Play, Massively Multiplayer, SimulationDeveloper:HiTech Creations Inc.Publisher:HiTech Creations Inc.Release Date: 15 Sep, 2016 Aces High III Download] [full Version] aces high iii gameplay. aces high iii review. aces high ii. aces high 3 vs war thunder. aces high cuby ii. aces high iii. aces high iii forums. aces high iii download. aces high ii download. aces high iii labrador. aces high 3 vr. aces high iii vr. aces high 3 game Version 3.03 Patch 12: /********************** version 3.03 patch 12 ************************/1. "End Sortie" now shows green when in a ship or field defense gun.2. Fixed a bug where bump mapping looked like dimple mapping.3. Added a splash effect to torpedo hits.4. Fixed a bug with the M3 causing a CTD if the 75mm was loaded.5. Modified the 8 inch gun sound to try and isolate the CTD in ships. May or may not fix the CTD.6. Fixed a bug where the P51 would not set it's load out correctly when changing arenas.. Version 3.04 Patch 0: /********************** version 3.04 patch 0 ************************/1. Ping times now update in the "All" tab.2. Added animated pilots to F4F-4, Lancaster III, and the three Hurricanes (Mk I, Mk IIC, and Mk IID) . (DX11 only)3. Upgraded the Oculus SDK to version 1.30.4. Fixed a bug that could cause a CTD (Crash To Desktop) when exiting the riftval terrain.5. Added animation sliders in the skin viewer.. Version 3.03 Patch 9: /********************** version 3.03 patch 9 ************************/1. Fixed (fingers crossed) the bug in the backward facing 5 inch guns. This also should fix the Battleship guns.2. Added a 'disable joy stick' option in the controller mapping dialog.3. Made the 'don't show again' check boxes in the videos bigger.4. Modified the square box in check boxes to be double lines instead of single.5. Fixed a bug with the right toe brake not working.6. Made a change with 'Auto Take off' so it is treated as if it was manually engaged I.E. 10% dead zone instead of 1% to turn if off.7. Added 'View Version Notes' to the clipboard menu.8. Axis positions (Min Mid Max) acting as buttons will no longer auto select when double clicked in the control setup box.9. Added an option in VR settings to make tank sights and bombs sights fixed, i.e. turning head, the sights stay in front of your eyes.10. Info I.E. Frame rate info and Chat transmitting game id now use icon font size for their display size.11. Fixed a bug causing some sights to be displayed upside down or mirrored left to right.12. Fixed a bug causing text on the clipboard not to be as clear as previous versions.13. Map zoom buttons are now hidden if displaying legends./********************** version 3.03 patch 8 ************************/1. Fixed a bug having to do with 'auto mode selection' causing strangeness in gun positions, when jumping between planes. This could also cause CTDs when gunning and jumping.2. Made a change to auto pilot so if you engage manually, there is still a 2 second disengage timer allowing stick to be put to the center,and the dead band to knock off is back to 10%. If auto engaged there is no disengage timer, and dead band is 1%.. Version 3.03 Patch 17: /********************** version 3.04 patch 17 ************************/1. Changed the way some memory was allocated with roads to speed up exiting arenas.2. Fixed some bugs causing CTDs (Crash To Desktop) with dynamic objects such as convoys and trains. 3. Fixed a bug with shapeswa.txt not loading from the "SWA" folder of a terrsetxx.4. Fixed a bug with the object editor, which would cause it to crash, if a tree was missing in an SWA file.5. The Terrain Editor now displays circles on paths with end point type "supply radius".6. In the Terrain Editor paths now display as orange if the "no objects" flag is set.7. Fixed a bug with trains shooting at wrong countries.8. Fixed a bug where trains/convoys were not adding down time to destinations.9. Fixed a bug with troop animations causing them to be above ground and have a hitch in their running loop.. Version 3.02 Patches 11 and 10: /********************** version 3.02 patch 10************************/1. Added a range text channel.2. Range channel is now also broadcast to rooms like tower and oclub that are also in range.3. Fixed an issue that graphic options were not refreshed correctly when removing a VR head set.4. Fixed some tool tip issues in the Preferences/VR dialog.5. Fixed a bug where the clip board would appear dark (in shadow) after exiting an arena.6. After removing VR head set, the bomb sight text now displays correctly.7. Free accounts can not password protect arenas.8. When entering an arena, the system now tries to place you at the busiest air field.9. Arena tabs no remember which one was last used between sessions./********************** version 3.02 patch 11************************/1. Fixed an issue with terrain builder not including some htx files in the build.2. Mouse GUI control now defaults to show cursor when useing mouse only for flight.3. Adjusted mouse default sensitivity in mouse view and plane commander modes.4. Adjusted the rates of mouse flight commander mode.5. Added a 3 second delay before switching out of auto take off when in mouse only flight mode.6. Fixed some small dialog alignment issues on the clip board. Was noticeable with the close (X) button on web page displays.7 Added default controler configurations for xbox one and xbox 360 controllers.

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